Asmodee – Asmodee USA

Sail

Sail - Main image
$13.19 $19.99 In stock

Category: Allplay

Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!

Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.

Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted.

  • Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy
  • Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience
  • Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate
  • Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead

Customer Reviews (4.6 / 5 · 5 reviews)

Lucy O. ★★★★★

The cooperative trick-taking mechanic is brilliantly implemented here — every card play feels like a strategic decision to keep our ship afloat.

Jacob ★★★★★

My partner and I have played this co-op trick-taking game almost every night this week. The two-player setup works surprisingly well, and the turbulent waters mechanic keeps every hand tense without feeling unfair.

Eli ★★★★★

Didn't expect a two-player trick-taking game to feel this tense, but the co-op twist where we're both trying to survive the voyage instead of beating each other totally works. We've lost more rounds than we've won and it's still fun every time.