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Arkham Noir

Arkham Noir - Main image
$15.24 $24.99 In stock

Category: Arkham Noir

Case #1 - The Witch Cult Murders 

Walpurgis Night, May's Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence: after Walpurgis Night the trail will grow cold and the culprits will retreat to the shadows until the next Witches' Sabbat, when the next cycle of deaths will begin.

As private investigator Howard Lovecraft, you will investigate events based on the stories "The Dreams in the Witch House" (1933), "The Thing on the Doorstep" (1933) and "The Unnamable" (1923).


Customer Reviews (5.0 / 5 · 5 reviews)

Samuel ★★★★★

Played through Case #1 twice already and the way the Walpurgis Night deadline keeps tightening genuinely stresses me out in the best way. Losing a child token because I misread one lead hit harder than I expected.

Kevin B. ★★★★★

The deduction mechanic in Case #1 feels genuinely tense — you're juggling suspect cards and clue tokens while the Walpurgis Night clock keeps ticking down. Lost my first playthrough because I wasted too many leads early on, and honestly that made me want to start over immediately.

Olivia N. ★★★★★

I've played through Case #1 twice now and the May's Eve setup genuinely creeped me out more than I expected from a deduction game. The missing children angle keeps the tension high, and piecing together the witch cult clues actually made me feel like an investigator. Solid solo game for a rainy nigh